I have a number of criticisms for this game, but to sound less harsh I am going to take on the persona of a drag queen.
This game did not make me scream "Yaaaassss bitch!!!" So I'm about to read it for filth.
Gurl you did not just bring this submission up in here okaaaayyy? I was getting Madonna's second ex-husband's obese third cousin's uncle with that character model darling. And that collision box is worse than Gaga's real hair! The controls did not have me gagging either. Absolutely nothing about this game was sickening alriiight? You betta werk and make something fieerrce hunty!
Alright that was it. I hope something was learned from this experience :)
What you have here is well-done, but it still seems very alpha. It plays smoothly, it's got a pretty good physics engine, and it's got decent graphics, but other than that it's lacking crucial elements: A hud, several typical racing game features (track selection, character selection, etc.), and a driveable car. It feels like I'm driving on ice lol. It's still kinda cool and it has that nice, simplistic charm about it. I also like how there's like a mix of bad-ass street racing with a Candyland world. Cute.
Thank you for review. I'll be working to improve it. And adding this features will definitely improve gameplay.
It reminds me of chaos from the Sonic games :D!
This is a very charming game and can entertain for quite a bit of time. Good job!
Although there are of course many problems with this...
In order of ascending importance:
1.) Ship moves a bit too slow, and overall the game is very slow-paced
2.) There are too many lives, so the slow pace could draw out the game much more than the average player would have the attention span to play
3.) Fire button seems a bit non-responsive
4.) Enemy ships TOO hard to hit, and bullets will mostly go through them
5.) This goes without saying that people aren't interested in an overdone idea, it's cool to make, but from a player's point of view they would rather play something original; fresh
So I disagree with your declaration of this game as 'final' since it could use a lot of improvement. I don't think you should give up!
fun, but needs a lot of improvement
i enjoyed it but the experience is rather finite, and when the game ends the replay button just starts you at the next level with $650... and when you complete it.. the game over screen comes back again.. this is probably a glitch...
It'd be nice if the game were longer, but that's probably just me... I like the diner dash style of gameplay.. and i also like upgrading games... however if i'm not able to get all the upgrades.. i feel majorly dissatisfied in the end... something to keep in mind if your intent is to limit an upgrading game: challenging in principal, but not as entertaining
A great sequel or follow-up to this game could be "The Scale of Time"
that spans from the most minute scale of time that something occurs, to how long it will take for the entire universe to end
I'm not sure of the best way for it to be presented though...
the scales could possibly be lined up from when some event starts, and then when it ends will be where the comparisons are shown, and rather than it being a radial thing, you start out zoomed into the electromagnetic frequencies or something like that, and when you zoom out, you're scrolling up at the same time to show the previous timescale. Eventually it moves up into things like how long it takes for someone to react to pain, then half-lives of different elements and their isotopes, geologic timescales, solar timescales, galactic timescales, and finally reach the scale of one trillion years, which is how long it would take for the universe to accelerate out of control and end.
There are many ways to do it, but i thought it would be pretty cool. Who else but Fotoshop can accomplish such a feat?
As for my review for this game, I can't say i disagree with anyone who's given this a 10. So I will cut this short by saying ditto!
It's exciting, and easy to play!
I apologize, but perhaps a sprinkle of english on this submission would make a huge difference. Otherwise, it's just like watching a spanish soap opera...
I will score it, but the score means absolutely nothing, because I have no idea what i'm even rating...
Love the music! Piano music always soothes my mind but also makes me feel pensive.
The game reminds me of Braid, specifically chapter 2 (Time and place) where moving backward and forward makes you go backward and forward in time respectively.
I also liked the screen that told us that we needed sound for this game, and I agree. Without sound this game wouldn't really be much fun, so it is a very important screen.
Very nice :3
The graphics and animation were so-so
Controls were somewhat non-responsive and buggy
The "OM-NOM-NOM" playing constantly can take a toll on your ears, making you have to mute
So the game is pretty simple, and I like simplicity. Much like I love the game "Limbo" (Xbox Live Acrade)(not that i'm comparing this game to it)
So yeah over all the game wasn't really bad, too bad you were forced to make it about nutrition :3. Perhaps if you aren't restricted to a game about one thing, then maybe you could make something cooler without any boundaries!
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